11/02/2008 - In this presentation, Amanda Lenhart of the Pew Internet & American Life Project discusses the Teens, Video Games and Civics report in-depth. She covers the basic demographics of teen gamers and the game-playing habits of American youth, as well as the social nature of game play and the relationship between game play and a teen's engagement in the civic, political and social life of his or her community.
View the presentation Teens, Video Games and Civics: What the Research is Telling Us on the Pew Internet & American Life Project Web site.